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Huawei States That The Current Infrastructure can’t Handle Metaverse

The chief strategist for Huawei’s Middle East area stated that networks need fixed throughput, rendering, and download speed problems.

According to Chinese telecom giant Huawei, 5G and 6G networks may meet the Metaverse’s demands even if the existing telecom infrastructure is unable to do so.

Abhinav Purohit, the Chief Expert on Business & Strategy Consulting for Huawei’s Middle East area, made the remarks in a three-part blog post he released on December 20 on the possibilities of the Metaverse industry and how telecom businesses would fit into the overall picture.

Purohit explained that a metaverse is a collective virtual shared space that will allow geographically distant participants to enjoy realistic, spatially-aware experiences that seamlessly blend virtual content in a user’s physical world” in his description of what the Metaverse is or what its actualization will look like.

He continued that the idea of an open Metaverse is intimately related to the Web3 movement because it would support built-in economics through the use of digital currencies and non-fungible tokens (NFTs).

He added that a smoothly running virtual sphere would likely require quick advancements in several areas, including download speeds, streaming quality, mobile devices, and Metaverse technology.

According to Purohit, several technological developments are necessary to create a wholly polished and immersive experience. He added:

“Delivering such an experience would involve advancements in sectors like hybrid local and remote real-time rendering, video compression, edge computing, and cross-layer visibility.”

Additionally, he thinks that network optimizations, modifications to cellular standards, and reduced latency between mobile networks and devices are necessary.

According to Purohit, the main problems currently impeding metaverse networks are latency (a network’s responsiveness), symmetric bandwidth (the speed at which data travels), and quality of experience (network throughput).

He claims widespread adoption of 6G networks will enhance speeds by still another order of magnitude, while 5G networks will greatly improve bandwidth while lowering network congestion and latency.

According to reports, 5G network speeds can reach 1,000 Megabytes per second compared to a fixed wireless broadband situation (MBps). According to High-Speed Internet statistics, these speeds are much quicker than the U.S. national internet speed of 119.03 MBps.

With 501 operators investing in 5G in 153 countries and territories as of August 2022, according to data from the Global Mobile Suppliers Association (GSA), there does appear to be a considerable push to have 5G fully operational around the world when one looks outside of the Metaverse.

GSA’s research reveals that 222 501 operators have already introduced 5G mobile services in 89 nations and territories. It remains to be seen if a fully scaled Metaverse can be supported by 5G, given that it has yet to be widely deployed and accepted as the global mobile standard.